Feedback Loop
What is Feedback Loop?
In Feedback Loop, players earn points by playing cards to the Row in the middle of the screen. Once the Row has been filled with five cards, the total value of the cards, known as the Output, is awarded to the non-lead player. This Output value becomes the new Input value for the next round, which in turn effects the Output, and so on.
Controls and Objectives
Press esc for pause menu.
Click and drag cards from you hand onto open zones in the Row. The current player's turn is indicated by a dot above or below the Output value. The player who is being scored against for the round, is indicated by the red colour of their respective score and a star symbol near their score. At the beginning of each round (except the first), each player will draw a card. Playing cards with opposite values, such as -3 and +3, is known as Interference. Interference will cause the cards to cancel each other out and be removed from the Row. Cards with a value of 0 don't cancel out.
You win the game by either raising your score to +10 or by lowering your opponent to -10.
Credits
- Music | Space Navigator by Sarah, The Illstrumentalist | YouTube Audio Library
- Sound Effects | 5ro4 on Freesound.org & YouTube Audio Library
Published | 1 day ago |
Status | Prototype |
Platforms | HTML5 |
Author | OddlyCommon |
Genre | Card Game, Strategy |
Made with | Unity |
Tags | 2D, Board Game, Game Maker's Toolkit Jam, No AI, Singleplayer, Turn-based, Unity, Vector |
Average session | A few minutes |
Languages | English |
Inputs | Mouse |
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